Recently, my co-authors and I extended our method TOAD-GAN to generate Minecraft structures in arbitrary sizes from a given example snippet. Our method World-GAN has been accepted at the Conference on Games 2021.
The preprint for our publication received some attention via Twitter.
World-GAN: a Generative Model for Minecraft Worlds— AK (@ak92501) June 21, 2021
abs: https://t.co/RJcHEOTUQT pic.twitter.com/n0sw8fEAWF
We will publish the source code during the conference.